Xbox to cut 3,200 jobs and spin off four studios in major restructuring
Microsoft is restructuring its Xbox division by cutting 20% of its workforce and divesting four studios to address profitability and internal complexity. The company also plans to flatten its management structure and consolidate operations under a new Chief Operating Officer.
Microsoft’s Xbox division is undergoing what leadership describes as the most significant restructuring in its 25-year history. The overhaul, announced Monday, July 6, 2026, includes the layoff of 3,200 employees — approximately 20% of the division's workforce — and the divestment of four internal game studios. These actions form part of a broader corporate reduction of 4,800 positions across Microsoft.
The restructuring arrives as the company grapples with mounting costs and a gaming business model that CEO Asha Sharma characterizes as not healthy.
In a memo to staff, Sharma noted that the division has been operating at profit margins three to 10 times lower than comparable industry peers. She attributed this to an over-reliance on aggressive acquisitions and investments in the Game Pass subscription service, which she stated failed to generate growth at the expected pace. Furthermore, the company cited what it termed the most severe hardware crisis
in the industry's history as a primary driver for the immediate shift in strategy.
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Divestment and Studio Changes
The restructuring involves moving four studios out from under the direct Xbox umbrella:
- Compulsion Games and Double Fine Productions: Both will transition to independent status, retaining their respective intellectual property, catalogs, and funding to support future projects.
- Ninja Theory and Undead Labs: These studios have entered terms to join new ownership, with existing funding secured to complete development on Senua and State of Decay 3.
The division is also reviewing the future of Arkane Studios, known for the Dishonored series and the upcoming Marvel’s Blade project. The studio’s management has entered into mandatory consultations with its Works Council in France to explore potential sale or spin-off options. Despite these shifts, leadership maintained that no publicly announced first-party titles, such as The Elder Scrolls 6, Fable, Gears of War: E-Day, or Clockwork Revolution, are being canceled. Mojang and King will now report directly to the CEO to leverage their significant player bases.
Management and Operational Overhaul
Internal complexity has been identified as a key factor in the division’s struggles. Sharma highlighted that some projects currently pass through as many as 14 layers of management, which she argued has blurred accountability and slowed decision-making. As part of the restructuring, the company plans to flatten its organization, capping management layers at five, and where possible, three.
A new Chief Operating Officer position has been established to consolidate P&L responsibility across content, hardware, and services. Helen Chiang has been appointed to this role. the division plans to reduce vendor spending by 50%.
The Role of Artificial Intelligence and Market Outlook
While industry analysts have noted that Microsoft is managing its workforce to balance significant capital expenditures on data centers and AI infrastructure, leadership has sought to clarify the intent behind these specific cuts. Amy Coleman, Microsoft’s chief people officer, stated that while the roles being eliminated are not being directly replaced by AI, the technology is fundamentally altering operational workflows.
Market analysts offer a cautious outlook on the move. Parth Talsania of Equisights Research noted that the market may prioritize evidence of AI monetization over simple headcount reductions. Microsoft’s stock has faced pressure throughout the first half of 2026, recording its worst performance since 2022.
Timeline and Execution
The impact of this restructuring will unfold over the coming year, with the final phase of job reductions projected to conclude by the end of fiscal year 2027:
| Timeline | Key Action |
|---|---|
| July 2026 | 1,600 initial layoffs completed; leadership consolidation begins. |
| FY 2027 | Remaining 1,600 layoffs; transition of four studios to new ownership. |
As the company navigates this transition, Sharma emphasized that the goal is not to shrink the platform, but to prioritize discipline. History is full of companies that mistake longevity for inevitability,
she wrote. We will not be one of them.