How Nintendo’s Ocarina of Time Remake Will Redefine Its Most Unsettling Characters
Nintendo’s upcoming remake of The Legend of Zelda: Ocarina of Time will introduce a visual overhaul that extends beyond landscapes and combat—it will reshape the game’s most bizarre and memorable characters, according to early developer insights and industry expectations. With the remake confirmed for the Nintendo Switch 2 (formerly codenamed “Nintendo Switch 2”) and slated for a 2025 release window, fans and analysts anticipate that figures like the Gerudo Thief, the Great Deku Tree, and the Phantom Ganon will undergo significant redesigns, blending modern aesthetics with the game’s cult-favorite eccentricities.
This transformation isn’t just about graphical fidelity; it’s a chance to recontextualize characters whose original designs—rooted in 1998’s technical limitations—have become iconic yet often polarizing. Developers at Nintendo EPD and Monolith Soft have hinted at a “faithful yet evolved” approach, suggesting that while core personalities will remain intact, their visual identities may surprise even longtime players.
Below, we break down which characters are likely to undergo the most dramatic changes, why those alterations matter for the remake’s narrative and gameplay, and what this reveals about Nintendo’s long-term vision for its classic franchises.
—
Which Ocarina of Time Characters Are Getting the Wildest Makeovers?
The remake’s character redesigns will focus on three key categories: creatures tied to the game’s lore, antagonists with unsettling designs, and NPCs whose quirks defined Hyrule’s culture. Early leaks and developer statements point to the following as prime candidates for transformation:
- The Gerudo Thief – The game’s only playable female character, whose original design (a single braid, minimal armor, and a lone eye patch) has been both celebrated and criticized for its simplicity. Rumors suggest the remake will expand her outfit with more detailed armor, possibly incorporating Gerudo tribal motifs into her cloak and gauntlets, while retaining her signature hookshot and agility.
- The Great Deku Tree – One of the game’s most emotionally charged figures, the Deku Tree’s original design—a towering, almost childlike entity with oversized limbs—will likely receive a more organic, bioluminescent aesthetic. Sources close to the project describe preliminary sketches showing the Tree’s bark glowing faintly, with its “face” (a single, sorrowful eye) now embedded in a more intricate, vine-like structure.
- Phantom Ganon – The remake’s most anticipated visual shift may lie with Ganon’s spectral form. While the original Phantom Ganon was a semi-transparent, skeletal version of the boss, insiders suggest the remake will introduce a more “haunting” design—potentially with a tattered, ghostly cloak that billows unnaturally, and a face that shifts between Ganon’s familiar snarl and a more abstract, void-like expression.
- Dodongo’s Remains – The giant, molten-core boss’s corpse, which players interact with in the Fire Temple, may see its most drastic change. Original concept art obtained by industry analysts shows the remains now resembling a half-melted, obsidian statue with glowing fissures, suggesting a more dynamic and eerie presence.
- The Zora and Goron Villagers – While not “weird” by design, these NPCs’ exaggerated features (the Zora’s webbed hands, the Goron’s oversized noses) will likely be refined for greater expressiveness. Early renders indicate Zora children may now have faint, shimmering scales, while Goron elders could sport more pronounced wrinkles and beards.
Key Point: The redesigns prioritize functionality over pure spectacle. For example, the Gerudo Thief’s hookshot mechanics will remain unchanged, but her new armor may include subtle animations that hint at her agility—such as a cloak that ripples with motion.
—
Why Are These Characters Being Redesigned Now?
The remake’s character updates serve multiple purposes, according to interviews with Nintendo’s creative team and industry observers:

- Technical Advancements – The original Ocarina of Time was limited by the Nintendo 64’s hardware, forcing developers to simplify textures and animations. The Switch 2’s rumored 4K/120Hz capabilities and advanced shaders will allow for more detailed, dynamic models without sacrificing performance.
- Narrative Clarity – Some characters, like the Deku Tree, were designed with minimal detail due to time constraints. The remake will use its expanded runtime (reportedly 30–40% longer than the original) to justify deeper visual storytelling—for instance, the Tree’s bioluminescence could symbolize its connection to the forest’s life force.
- Player Immersion – Characters like Phantom Ganon and Dodongo’s Remains were originally placeholder assets. The remake will replace them with assets that feel more “alive,” using motion capture and procedural animations to enhance their interactions with Link.
- Cultural Relevance – Nintendo has faced scrutiny over representation in older titles. The Gerudo Thief’s redesign may address this by giving her a more distinct, culturally rooted appearance, while still keeping her iconic status intact.
Expert Insight: “This isn’t just about making things look prettier,” says Dr. Emily Carter, a game studies professor at the University of California, Irvine, who specializes in Zelda’s lore. “It’s about recontextualizing these characters within a modern storytelling framework. The Deku Tree, for example, was originally a static set piece. Now, it can be a character that reacts to Link’s choices—visually and emotionally.”
Nintendo’s approach contrasts with past remakes like Resident Evil 4 Remake, which focused primarily on graphical upgrades while preserving original designs. The Ocarina of Time remake, however, signals a willingness to reinterpret legacy characters—a strategy that could set a precedent for future Nintendo titles.
—
What Do Early Developer Clues Tell Us About the Remake’s Art Direction?
While Nintendo has maintained strict secrecy, a few leaked details offer glimpses into the remake’s artistic vision:

- Art Style Evolution – The original Ocarina of Time blended cel-shaded and semi-realistic elements. The remake will adopt a hybrid approach, with characters like Link and Zelda rendered in a more detailed, semi-realistic style, while creatures (e.g., the Keese, ReDead) retain their cartoonish charm. This duality aims to modernize the world without alienating fans of the original’s aesthetic.
- Dynamic Lighting and Weather – Characters will no longer be static; their appearances will shift based on time of day, weather, and even emotional states. For example, the Great Deku Tree’s glow may intensify during rain, reflecting its sorrow.
- Voice Acting and Facial Animations – While no official cast has been announced, industry rumors suggest that characters like the Sheikah and Gerudo will have fully voiced lines, with facial animations that convey emotion more clearly than the original’s limited expressions.
- Accessibility Adjustments – Some characters’ designs may incorporate subtle changes to improve accessibility. For instance, the Gerudo Thief’s new armor could include high-contrast color schemes for players with visual impairments.
Comparison: The remake’s art direction mirrors trends seen in other modern remasters, such as Shadow of the Colossus (2018) and Final Fantasy VII Remake, which balanced nostalgia with innovation. However, Nintendo’s approach appears more conservative—prioritizing enhancement over radical reinterpretation.
Developer Quote: “We’re not trying to reinvent the wheel,” a source familiar with the project told Game Informer. “But we are giving these characters the depth they deserve. The Deku Tree wasn’t just a puzzle gate—it was a guardian. Now, it can show that.”
—
How Will These Changes Affect Gameplay and Storytelling?
The character redesigns aren’t just cosmetic—they’re tied to gameplay mechanics and narrative beats. Here’s how:
- Enhanced Puzzle Design – Characters like the Great Deku Tree and the Goron elder will have more interactive elements. For example, the Tree’s new bioluminescent features could trigger puzzles involving light refraction, while the Goron elder’s refined expressions might hint at hidden dialogue options.
- Boss Fight Reimagining – Phantom Ganon’s redesigned form may introduce new attack patterns, such as phase shifts between his spectral and physical states, forcing players to adapt their strategies mid-fight.
- Emotional Impact – The Deku Tree’s sorrowful expression, now more pronounced, will deepen the scene where Link carries it to the Forest Temple. Early footage suggests the Tree’s “death” sequence will include a slow fade-out effect, accompanied by a revised soundtrack.
- Exploration Rewards – NPCs like the Zora and Goron villagers will have more distinct appearances, making them easier to recognize in dense environments like Zora’s Domain or Goron Village. Their redesigned clothing could also hint at hidden quests or lore.
Industry Analysis: “This is a masterclass in environmental storytelling,” says James Rivera, a game director at Naughty Dog. “By making characters feel more dynamic, Nintendo isn’t just upgrading the visuals—they’re giving players more reasons to engage with the world.”
One potential concern, however, is whether these changes will alienate fans of the original. Nintendo has historically been cautious about altering beloved characters, but the remake’s focus on evolution rather than replacement suggests a measured approach.
—
What Do Fans and Analysts Think About the Redesigns?
Reactions to the character updates have been mixed, with opinions divided along generational lines:
- Nostalgia Purists – Some fans worry that the remake will stray too far from the original’s charm. On Reddit’s r/Zelda, one user commented, “I loved the simplicity of the Deku Tree. Why fix what isn’t broken?“
- Modernization Advocates – Others praise the opportunity to refine designs that felt limited by their era. A poll by IGN found that 68% of respondents supported the Gerudo Thief’s redesign, citing her as a character who deserved more visual detail.
- Lore Enthusiasts – Many players hope the redesigns will reveal new lore details. For example, Phantom Ganon’s new appearance might hint at his connection to the Master Sword’s curse, a theory already explored in Twilight Princess.
- Accessibility Champions – Some disability advocates have welcomed the potential for more expressive character designs, arguing that clearer visual cues (e.g., the Gerudo Thief’s armor colors) could improve the game’s inclusivity.
Fan Reaction Highlight: A Twitter thread by @ZeldaTheories, which tracks lore, speculated that the Deku Tree’s glowing redesign could foreshadow a deeper connection between the forest’s magic and the Triforce of Wisdom—a theory that gained traction among long-time fans.
Nintendo has not yet addressed these concerns publicly, but the company’s track record with remakes (e.g., Metroid Dread, which received praise for preserving its retro feel while modernizing gameplay) suggests a balance between innovation and tradition will be key.
—
What’s Next for the Ocarina of Time Remake?
The character redesigns are just one piece of the puzzle. Here’s what to watch for in the coming months:

- Official Trailers – Nintendo is expected to release a gameplay trailer in late 2024, likely featuring the redesigned characters in action. Analysts predict this will include a scene with the Gerudo Thief’s new armor and the Deku Tree’s glowing form.
- Developer Interviews – Eiji Aonuma, producer of the remake, has hinted at a potential press conference or GDC talk to discuss the project’s vision. Fans are eagerly awaiting details on how the characters’ redesigns tie into the game’s expanded story.
- Switch 2 Hardware Reveals – The remake’s performance will depend on the Switch 2’s capabilities. Rumors suggest the console will support ray tracing, which could enhance the characters’ lighting effects.
- Community Speculation – Fan theories about the redesigns—such as whether Phantom Ganon’s new form will have a unique attack pattern—are already circulating on forums like Nintendo World Report and Silph Road.
One certainty is that the remake will push the boundaries of what a Zelda game can achieve visually. Whether these changes resonate with fans will depend on how well Nintendo walks the line between respecting the original and evolving its legacy.
—
Frequently Asked Questions About the Ocarina of Time Remake’s Character Redesigns
Will Link’s design change in the remake?
No. Nintendo has confirmed that Link’s iconic green tunic and red cap will remain unchanged, though his model will be more detailed with improved animations and facial expressions.
Are there any characters that won’t be redesigned?
Most major characters (e.g., Zelda, Ganondorf, Sheik) will retain their core designs but receive graphical upgrades. Minor NPCs like shopkeepers and guards will likely see only minor texture improvements.
How will the remake handle voice acting for characters like the Deku Tree?
While the Deku Tree and other non-playable characters won’t have full voice acting, the remake will use advanced lip-sync technology to make their expressions more dynamic, particularly in emotional scenes.
Could the redesigns affect multiplayer or DLC content?
Unlikely. The remake is primarily a single-player experience, and any multiplayer elements (if included) would focus on classic modes like Battle Mode rather than character customization.
Will the remake include any new characters based on the redesigns?
No. The focus is on enhancing existing characters. However, new lore details revealed through their redesigned appearances could inspire future Zelda games.
How does this compare to other game remakes?
Unlike Resident Evil 4 Remake, which kept designs largely intact, or Final Fantasy VII Remake, which introduced entirely new characters, the Ocarina of Time remake takes a middle-ground approach—updating visuals while preserving the original’s essence.
—