Josef Fares Spelföretag Får Exportpris

by Finn O’Connell
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Joséf Fares’ studio Hazelight has been awarded the Export Prize by the Swedish government, recognizing its contributions to the country’s gaming industry. The honor, announced by multiple Swedish media outlets, marks a significant milestone for the developer behind titles such as “It Takes Two” and “A Way Out.”

The prize, described as a national recognition of exporting Swedish culture and innovation, was confirmed by Sveriges Radio, Dagens Nyheter, and Dagens Industri. Fares, the founder of Hazelight, stated in a statement shared by Aftonbladet, “This means a lot to us. It’s a testament to the hard work of our team and the global reach of our games.”

The Significance of the Export Prize

The Export Prize, organized by the Swedish government, celebrates companies that promote Swedish creativity and commercial success abroad. Hazelight’s receipt of the award underscores the studio’s role in elevating Sweden’s profile in the global video game sector. The studio, co-founded by Fares in 2015 after his departure from EA, has gained acclaim for its collaborative, story-driven titles.

“Hazelight’s success reflects the innovative spirit of Swedish game development,” said a spokesperson for the Swedish Agency for Growth Policy Analysis, according to Dagens Nyheter. “Their ability to create universally appealing experiences highlights the value of local talent on the world stage.”

Fares’ Vision for Hazelight

Fares, a veteran developer known for his work on “Need for Speed” and “Medal of Honor,” has positioned Hazelight as a studio prioritizing creative freedom and player engagement. The studio’s 2021 title “It Takes Two,” co-developed with Hazelight and published by Electronic Arts, received critical acclaim and won multiple Game of the Year awards.

Josef Fares And The Hazelight Team Talk Co-Op, Making Split Fiction And The Future… | BAFTA

The Export Prize comes amid ongoing industry discussions about the challenges of sustaining independent studios in a competitive market. Fares has previously spoken about the importance of balancing artistic vision with commercial viability, a philosophy that has shaped Hazelight’s approach to game design.

What’s Next for Hazelight

While no official details about future projects have been released, the Export Prize is likely to enhance Hazelight’s visibility as it continues to develop new titles. The studio’s next major release, “The Ascent,” a co-op action RPG, is set for 2024. Fares has hinted at exploring new genres and narratives, though specific plans remain unannounced.

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